As a realtime 3D artist, my work in Unreal Engine has spanned asset production, environment design, digital human creation, film production and pipeline development. Here is a selection of a few UE projects.
Client work, environment art for project Scorn
Personal work, animated short film
Client work, advertisement
Client work, music video teaser
Client work, digital human Bejby Blue
Client work, digital human Troll
Personal work, digital human Cyberpunk Borat