As a realtime 3D artist, my work in Unreal Engine has spanned asset productionenvironment design, digital human creation, film production and pipeline development. Here is a selection of a few UE projects.

Client work, environment art for project Scorn

Personal work, animated short film

Client work, advertisement

Client work, music video teaser

Client work, digital human Bejby Blue

Client work, digital human Troll

Personal work, digital human Cyberpunk Borat